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There is a huge difference between the creative content industry and commodities such as fabrics production. While there are some lessons to be learned from tha
by evilantnie 4y ago
There is a huge difference between the creative content industry and commodities such as fabrics production. While there are some lessons to be learned from that history and the current situation, I don't think you can compare apples to apples. The results are unlikely to be the same in my opinion.
I don't think you can leverage AI in Hollywood for profit on blockbusters without highly trained artists in the mix. It is possible that it could impact the long-tail of b-movies out there, but I think audiences will be able to see through this. I don't know how sabotage will work in this case either.
- thecomputeruser 4y agoVFX Technical Artist here. The industry hasn't started crunching jobs yet, but it's coming. The things were working on _will_ replace jobs, and we have dedicated AI teams working on tooling right now. There's only so many 2D artists you need to do plate touchups when a program can do the same work instantly for free. You don't need 12 animators on a project when a program can instantly clean up and retarget a mocap. You only need 1. Talented VFX artists will remain in the mix, of course. Just a lot less.