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That's about $600 million dollars in sales that Zuck spent $30 billion for. That is not a success. Aside from that, there's still no killer app in VR. It's all
by BizarroLand 4y ago
That's about $600 million dollars in sales that Zuck spent $30 billion for. That is not a success.
Aside from that, there's still no killer app in VR. It's all amusing toys that lose their luster. Superhot VR was fun, sure. Beatsaber is cool. VR Chat has its ups and downs.
But nothing I think I could live in.
- criddell 4y agoIt's not a success for Meta, but it is for Superhot and Beat Games and some other studios. It's a success for consumers who have been using VR headsets for the past 30 years and benefit from Meta's investment. VR will continue to get incrementally better and cheaper year-after-year. I think VR has established itself as the fourth big wave in gaming (after mobile games, console games, and PC games). I'm not sure why that isn't enough to be considered a great success.
- davidburt 4y agoAgreed that we're still waiting for the killer app. The barriers to buying a headset is so large that social virality can't really take hold, even if people like a game. The first true VR hit might be something that integrates really well with mobile. Then VR power users can tell their friends, and they'll have an easy way to try it out.