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He has a lot of strange, biased writings, because he's an Apple evangelist. >> But more broadly they all just look and especially feel inert and rigid. Nothin
by adamredwoods 4y ago
He has a lot of strange, biased writings, because he's an Apple evangelist.
>> But more broadly they all just look and especially feel inert and rigid. Nothing shrinks or stretches. There’s no life to them.
I can see this two ways: some people WANT to be entertained by the UI when they're surfing. Others like myself, don't want extraneous distractions. The UI should be secondary to the information.
The second quote on the developer choosing OSX over Windows, is quite interesting. I would think that an application developer, being even more into their craft, would eventually want LESS interference from the device UI, to where they would become platform agnostic and roll their own "life" into the application's UI.
- kitsunesoba 4y agoIf well applied, things like animation in UI isn't superfluous. I would agree that a lot of animation in software is superfluous, but that doesn't mean that it has to be. As far as developer choice goes, that's going to depend on what gets that particular individual fired up. Personally speaking, it's the possibility to produce something that's both polished and thoughtful on top of being highly functional. For me a project where the human interface is to be phoned in sounds like a miserable slog.