4 ms·
Emerson's chapter from 2013's Game AI Pro acts as a decent overview from what I have heard. [1] - http://www.gameaipro.com/GameAIPro/GameAIPro_Chapter23_Crowd_
by throwaway17_17 4y ago
Emerson's chapter from 2013's Game AI Pro acts as a decent overview from what I have heard.
[1] - http://www.gameaipro.com/GameAIPro/GameAIPro_Chapter23_Crowd_Pathfinding_and_Steering_Using_Flow_Field_Tiles.pdf http://www.gameaipro.com/GameAIPro/GameAIPro_Chapter23_Crowd...