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I'm working my way through the Rust book right now, and that's sort of the sense I'm getting too. The compiler is quite good at catching some issues relating t
by sk0g 4y ago
I'm working my way through the Rust book right now, and that's sort of the sense I'm getting too.
The compiler is quite good at catching some issues relating to memory access predominantly. There's many ways to solve multi-threading issues (&, &mut, Rc, Box, Arc, ...).
If you do it the right way the compiler won't get in your way much, but if you do it the wrong way it will be a cat and mouse game where you do your best to confuse the compiler into believing your code is fine-ish.