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Let's be clear, this is a tech demo, the application is not going to be prompting infinite streams of low quality music. The application of this stuff is to en
by CuriouslyC 4y ago
Let's be clear, this is a tech demo, the application is not going to be prompting infinite streams of low quality music. The application of this stuff is to enable creative tools (got a beat and some vocals, give me a bassline and backing chorus), real time computer jam partners, to provide "good enough" music for indie games/movies.
These models are still in their early phases - If AI was combustion engines, we wouldn't even be to railroads yet. Despite that, they're still fun to play with and useful when used correctly.
- tomdell 4y agoThere are tons of relatively cheap music libraries with human-composed and human-produced music that is vastly higher quality than MusicLM's output - they are used for documentaries/commercials/low-budget projects and are loaded with metadata that make it easy for directors and editors to quickly find what they are looking for. Low-quality, weird-sounding AI-generated music with wonky rhythms, an inconsistent beat, bizarre digital artifacts and a generally unpleasant lo-fi sound that probably has to be patiently generated and listened to over and over again to find a usable result is highly unlikely to beat out already very cheap, much higher-quality and easily searchable human-written music for even the lowest budget projects.