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I agree in principle that current VR screens suffer from many distortion and "pixelated" effects, which makes text especially hard to read (though this is impro
by lewispollard 4y ago
I agree in principle that current VR screens suffer from many distortion and "pixelated" effects, which makes text especially hard to read (though this is improved with the newer lenses, the fresnel lenses are much worse for this), but:
> It lags and jumps bit and does not scroll smoothly as I look around.
That hasn't been my experience at all, not since the DK2 I originally had, maybe on the google cardboard, I never tried that. A headset with dedicated tracking works amazingly well in terms of your rotational/positional view of the world.