3 ms·
> aged especially well ... The UI in particular is awkward Both views extremely subjective. Some judge the '97 and '98 as "excellence" and Vegas as "excellence
by mdp2021 4y ago
> aged especially well ... The UI in particular is awkward
Both views extremely subjective. Some judge the '97 and '98 as "excellence" and Vegas as "excellence bound to compromise with the times". And still dream of a proper sequel to the original (same line, style and features).
Oh by the way: https://i.pinimg.com/originals/a4/b0/ff/a4b0ff508d5e7fda4a6a9ab591e39449.png https://i.pinimg.com/originals/a4/b0/ff/a4b0ff508d5e7fda4a6a...
- postexitus 4y agowhere is the screenshot from?
- luxuryballs 4y agothe original Fallout series
- arp242 4y agoThat's certainly not Fallout 1 or 2, which didn't look anything like that. Looks like it's from "Fallout New Vegas isometric concept": https://www.artstation.com/artwork/nQrlXo https://www.artstation.com/artwork/nQrlXo As far as I can see, it's just a bunch of graphics, and not an actual game.
- luxuryballs 4y agoahh!! my eyes are even older than Fallout
- arp242 4y agoThere's lots of little things, like inability to use the mouse wheel, scrolling that doesn't work quite smoothly, UI designed for low resolutions and being needlessly inefficient in some places, pathfinding that works only so-so. Stuff like that. The constraints of 1997 are very different from the constraints today. It's still perfectly playable of course, and none of that is "core" to the game, but it doesn't take much imagination to see how it could be improved and I don't think it's uncontroversial to state that many players will at times be frustrated by some of these things. Part 516,415 of "I wish they'd just release the source so people could improve on these little things which would also improve sales and makes complete sense from a business perspective".