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I'm not sure that's what they were doing. I had the same concern, that using video games to address these concerns ultimately doesn't address issues like loneli
by AlecSchueler 4y ago
I'm not sure that's what they were doing. I had the same concern, that using video games to address these concerns ultimately doesn't address issues like loneliness, lack of community, unresolved trauma, relationship and substance issues etc.
There's nothing wrong with escaping or short term fixes though. Often these can be the things that are needed to help people into the position where they can even care enough about themselves and their feelings to do the other work.
The danger just comes when these are used as the only tool. Ultimately the benefits wear off and the user is back at square one.
It's no one's place to make value judgements on how others spend their time but issues like depression and anxiety are social issues at the end of the day and it's good to have open discussions about these things. Unaddressed mental health issues can often lead to people acting out and hurting others, and in that sense we're all responsible for voicing our concerns and trying to help one another get onto healthy paths forwards.