3 ms·
I think there's more to it than time constraints. Of course the efficiency of the method is a big concern, but we also have to remember that games are primarily
by delusional 4y ago
I think there's more to it than time constraints. Of course the efficiency of the method is a big concern, but we also have to remember that games are primarily experiences. In a lot of the games I play, stuff like stealth games, rougue-lites, and DotA, the simple and predictable behavior the current models is required for the game to work. The models HAVE to be stupid to make the game work.