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I assume that it is harder for Rust, because it needs to deal with `features`, with cross-compilation, with the developer using `nightly` for some projects, `st
by Yoric 4y ago
I assume that it is harder for Rust, because it needs to deal with `features`, with cross-compilation, with the developer using `nightly` for some projects, `stable` for others, pinned versions for yet others, etc.
That being said, harder doesn't mean unsolvable.