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Good to see an article with some justifications and data instead of random assertions. Usually articles like this are filled with platitudes in lieu of real res
by marcusf 15y ago
Good to see an article with some justifications and data instead of random assertions. Usually articles like this are filled with platitudes in lieu of real research, and the whole 'preaching to the choir' thing can get tiresome even if you're part of the choir.
Though I'm not sure the QSM article is strong proof of much anything, really. They don't seem to test for e.g. language or problem domain, and while SLOC has a relationship to the defect rate I'm not entirely sure I agree it's a good comparison metric, nor does it say anything about the success rate of the projects.
That said, one obvious reason for having a 30 man team to develop something is because it's composed of a multitude of disciplines. A software/hardware project might require people with deep skills in digital electronics, analog electronics, software development not to mention domain experts for what they're interfacing. Assuming the thing has an interface you might want a UI guy, then there's the supply chain and manufacturing to take in to account.
It's not hard to see that it could swell to thirty people quite quickly.