3 ms·
There’s probably a few metrics you could come up with. I’d be thinking about ways to quantify awareness, then comparing average awareness vs. some distribution
by lwansbrough 4y ago
There’s probably a few metrics you could come up with. I’d be thinking about ways to quantify awareness, then comparing average awareness vs. some distribution near the players’ skill level.
Awareness would be like: average travel distance between combat engagements, % of time fully occluded players receive gaze from a player, etc.