4 ms·
That is wrong. Every description of rollback mentinos that. Replaying inputs after rolling back can result in a new state that is different from the client pred
by kevinfat 4y ago
That is wrong. Every description of rollback mentinos that. Replaying inputs after rolling back can result in a new state that is different from the client predictino which amounts to teleporting.
- andrewmcwatters 4y agoNo, it isn't. You're talking about a player-controlled object. But you're describing "leading the shot," which occurs when other objects teleport, which doesn't happen with lag compensation.