2 ms·
t is just a time variable that's loaded from the CPU to the GPU every frame, so it's possible to use all sorts of other data as well.
by timokoesters 4y ago
t is just a time variable that's loaded from the CPU to the GPU every frame, so it's possible to use all sorts of other data as well.
- nextaccountic 4y agoCould the shader just compute the t by itself, without loading it every frame?