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The point is that if you can game the system, and the system cannot determine that it is being gamed, then it's a bad system. Who watches the watchmen? In a la
by solatic 4y ago
The point is that if you can game the system, and the system cannot determine that it is being gamed, then it's a bad system.
Who watches the watchmen? In a large-enough organization, the stack ranking system is set by some executive high up the mountain. The low-level line managers and group managers are incentivized to work together to get the budget (for puffer employees) to help them keep their proven performers. Finance doesn't care as long as (a) the bottom-line improvements from firing puffers keep getting realized and (b) management keeps being able to pay puffers below-market salaries. Puffers themselves shouldn't care in this day and age, taking the opportunity to take the puffer paycheck as a 100% remote position with no actual responsibility, while working full-time somewhere else that actually appreciates them, so puffers basically get a free paycheck out of it for nothing.
It doesn't matter if it's a good system in theory. It only matters if it works in practice. There's an old joke about economists - they treat the real world as a special case.
- DannyBee 4y agoFirst, the system described by OP is super easy to see who is gaming it. Everyone knows, too! So it doesn't even fail your first test of "the system can't tell". The system can tell. It's just not doing anything about it. That's the failure i'm describing. Beyond that: If people work around the system, it will never work, regardless of the system. Any system can be worked around, good or not. There are no magically good systems that can't be worked around, or don't even incentivize people to work around them. All good systems try to deal with bad actors in some way. If they don't, they fail. Plain and simple. Saying that any system that doesn't work because it has bad actors is a bad system is silly. You will no-true-scotsman your way into having no systems at all.