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I've genuinely had the same general idea (minus the ML part), and I've started working on it once but abandoned it. I might get back on that some day. Another
by stefncb 4y ago
I've genuinely had the same general idea (minus the ML part), and I've started working on it once but abandoned it. I might get back on that some day.
Another thing I considered was that, instead of the lisp, you'd have a math-y language and compose everything together. This has the added benefit that it compiles easily to GPU code. So like a chroma key thing would be a function that chooses one buffer over the other based on pixel color. You the compose that with other functions to create a frame. An APL-like language could be amazing here.
I feel like there's _a lot_ of potential here.