5 ms·
These games have tens of millions of lines of code (often building on top of the older components). They are also written in memory unsafe C++, by developers fo
by aborsy 4y ago
These games have tens of millions of lines of code (often building on top of the older components). They are also written in memory unsafe C++, by developers focused on features and rapid sales, to users that look forward to new features not better security.
I won’t be surprised at all if they are filled with vulnerabilities.
- mirages 4y agohttps://www.gamedeveloper.com/programming/dirty-game-development-tricks https://www.gamedeveloper.com/programming/dirty-game-develop... Look at "(s)elf-exploitation"
- minneelyyyy 4y agoUhhh, GTA V has been known for bad security for a long time. Streamers can't even play the game without a VPN or they get their IP leaked. Single-player games can (could, maybe still can? I am unsure of the current state of the game) get hacked and be messed with by hackers. This goes far beyond just "they used C++." This shows a great lack of caring for security in general from Rockstar, not just another thing that you can use to prove to yourself that "C++ is dangerous!"