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You can modify Unreal Engine as much as you like to ship a game and the engine changes remain your property, you just have to pay their royalties. At least tha
by dafelst 4y ago
You can modify Unreal Engine as much as you like to ship a game and the engine changes remain your property, you just have to pay their royalties.
At least that is how it is in practice - the language in the license agreement is actually a little fuzzy, when our game was sold from one company to our current one, the lawyers had a bit of a frowning session over some of the language there, but ultimately decided it was okay. Maybe in the future it will be challenged, but for now, self-owned engine changes are the norm.