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I could see it as limitless options for side interactions unrelated to the main storyline. Imagine RDR where, instead of taking Arthur to Saint Denis and contr
by snozolli 4y ago
I could see it as limitless options for side interactions unrelated to the main storyline.
Imagine RDR where, instead of taking Arthur to Saint Denis and contracting tuberculosis, you instead end up marrying an NPC, buying a home, and raising kids. After a few years of dabbling in this side-game, you go back to the storyline.
- delusional 4y agoIf that's what you're imagining I guess i can understand the excitement, but how would that work? The side interaction you're talking about requires modeling the inside of houses, child models, animations for those child models, and parenting would have to somehow provide some tangible and meaningful systems. That's basically an entire game and I haven't seen any LLM capable of anything close to that. I feel like the best you could realistically hope for is infinite variations of "and then i took an arrow to the knee".
- snozolli 4y agoThe side interaction you're talking about requires modeling the inside of houses, child models, animations for those child models, and parenting would have to somehow provide some tangible and meaningful systems. Modeling the inside of the house seems like the easiest part. I absolutely expect to see AI-generated models deployed in games in the near future. Not necessarily on demand, but at least to fill out buildings on a map like GTA. I also expect it to be used for building character models. The rest I expect to be hollow, dreamlike, and bizarre. Sooner or later, though, it should be feasible. If AI can eventually be smarter than a human, then it seems inevitable that a 'game' could be created on-demand.