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I’ve wondered how much of this comes from the huge amount of game programmers that dive right in with zero CS background. I’m not knocking just jumping in, but
by davemp 4y ago
I’ve wondered how much of this comes from the huge amount of game programmers that dive right in with zero CS background. I’m not knocking just jumping in, but a game engine is definitely not going to be feasible with 0 experience/background. Even setting up a sophisticated enough build environment to glue together libraries and handle assets is not going to be realistic for someone who’s only experience is installing mods and maybe an OOP course.
- whstl 4y agoOh, I'm not talking about regular game developers making engines from scratch, I'm talking about the need for competition to Unity and Unreal from other companies, either in the form of new engines or new tooling. I believe new, more specialized, engines would actually make things easier for newbies. But there's a point there, lots of recent game developers are strongly against the idea of "new" things since each new engine would be one new software and platform to learn.