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I would imagine, games are relatively less expensive to produce, so duds are less costly. That said, it's costly enough that the barrier to entry minimizes nois
by chiefalchemist 4y ago
I would imagine, games are relatively less expensive to produce, so duds are less costly. That said, it's costly enough that the barrier to entry minimizes noise in the market (unlike music).
The music industry has social appeal but the truth is only a few artists do very well. So despite the volume of artists and releases there is a never ending stream of duds.
- ElevenLathe 4y agoFor AAA games, this is definitely an outdated view. A modern AAA game is about as expensive to make as a modern wide-release hollywood movie, on average (50-100 million USD).
- bob1029 4y agoThe most recent COD/Cyberpunk/GTA productions have already blown well-beyond Avatar budget levels.
- chiefalchemist 4y agoBut is that the rule or the rare exception? And what % of the industry is that? I understand how the blockbusters get mainstream attention. But what's being played by those playing? And where (i.e., device)?