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My history is a little hazy but wasn't rollback as a solution driven by the community. Maybe it was SF3 online emulation or something? Or was it Smash Melee
by djtango 4y ago
My history is a little hazy but wasn't rollback as a solution driven by the community. Maybe it was SF3 online emulation or something? Or was it Smash Melee
- cma 4y agoAt least 2006 https://en.m.wikipedia.org/wiki/GGPO https://en.m.wikipedia.org/wiki/GGPO
- djtango 4y agoAh yes this is what I had in mind
- whateveracct 4y agoRollback was added by the community to Melee. With in-game matchmaking. It's a combination of a modded Dolphin + cheats to mod the ISO itself.
- djtango 4y agoSounds about right. Never was part of the Melee community but I was always impressed at their ingenuity to figure out multiplayer in the face of Nintendo's active community hostility and bonkers multiplayer UX
- hyperhopper 4y agoNo, the first major game to use it and push it was Skullgirls. An exemplary example of how to make a great game. Unfortunately it has been though a series of unfortunate events and never gets the recognition it deserves
- bskrobisz 4y ago"Series of unfortunate events" is an understatement, but I would say it gets due recognition--it's an indie game over a decade old and still earns its slot at major fighting game tournaments and (after said events' hopeful end) still has support from developers and community alike.