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Mozilla supports the Audio Data API which predates Chromes entry into that space: https://wiki.mozilla.org/Audio_Data_API https://wiki.mozilla.org/Audio_Data_AP
by doublec 15y ago
Mozilla supports the Audio Data API which predates Chromes entry into that space: https://wiki.mozilla.org/Audio_Data_API https://wiki.mozilla.org/Audio_Data_API
At some point this will be battled out in the W3C and a standard API will appear.
- AshleysBrain 15y agoThe two don't compare at all. The Audio Data API simply allows you to write custom sample data to audio buffers. The Web Audio API is a complete audio routing/processing graph complete with all the features you'd expect of a good audio engine. The Audio Data API is pretty useless for games compared to the Web Audio API.
- Jare 15y agoThe Audio Data API is terribly low level, and the current implementation in Firefox is so laggy that it's not an option for real-time game audio. Chrome's Web Audio should win this battle without a sweat.