3 ms·
Of course developers need an ongoing revenue source and of course new content isn't always going to fit a business model. The company that I'm working at wants
by ramijames 4y ago
Of course developers need an ongoing revenue source and of course new content isn't always going to fit a business model.
The company that I'm working at wants to provide game developers access to the secondary sales market. Users who are done with their game license can resell it and recoup some of what they paid and go buy another game. Game devs and publishers get a cut of each resale.
The typical profit curve for a game on Steam is a peak around release and then a steep, perpetual drop off.
We aim to reduce that drop-off to ensure that game devs can afford to keep building cool stuff.