3 ms·
Oh my, WebGL has come a long way since the late '90s I think I mean VRML but you know that don't you, you old farts you
by porbelm 4y ago
Oh my, WebGL has come a long way since the late '90s
I think I mean VRML but you know that don't you, you old farts you
- moralestapia 4y agoHehe, you're one of those "Senior WebGL developers with 30 years of experience".
- pjmlp 4y agoWebGL is stuck in 2011 hardware capabilities. What matters is what people are able to do with its features, basically something like a PlayStation 3. By the way, I might have some VRML book lost somewhere on my university boxes.
- flohofwoe 4y agoAAA games are way deep into diminishing returns for the last 10 years when it comes to rendering. A 2010 game with good art style can still look great if you run it on a high resolution display, while other games with much more impressive 2010-era rendering technology but poor art style have aged badly. It makes little sense to reduce the quality of games to their rendering technology and 3D API of choice.
- bcrosby95 4y agoI unironically prefer Valheim's graphics to any AAA game I've played. The scenes it sets are just perfect. I really enjoy the art style in the OP too.
- pjmlp 4y agoLooking at its 3D requirements I doubt it would be playable in WebGL 2.0.
- pjmlp 4y agoExcept I am yet to see any Web based game with PlayStation 3 like graphics, or to make it even more clear, Infinity Blade. After a decade of WebGL existence.
- brown 4y agoI think that's more about asset sizes and loading times than rendering capabilities.