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Yeah, the characters have legs!
by troymc 4y ago
Yeah, the characters have legs!
- andybak 4y agoIf I implemented avatars in social VR I would also avoid legs. No legs is better than bad legs and good legs is very hard to achieve. So the "no legs" thing is the correct design decision in many cases.
- andsoitis 4y ago> No legs is better than bad legs and good legs is very hard to achieve. What do you think of the leg quality in this game?
- andybak 4y agoThat's an entirely different problem to the one faced with VR avatars. You can make in leg position. With VR avatars, you're trying to infer leg movement to the head and hands movement of a human in 3d space.