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Make sure you enable Flash. Not sure why it's necessary, maybe cross site loading? Works really well (Chrome 17.0.963.26 dev, Linux), I got sucked in and playe
by drivebyacct2 15y ago
Make sure you enable Flash. Not sure why it's necessary, maybe cross site loading?
Works really well (Chrome 17.0.963.26 dev, Linux), I got sucked in and played several levels.
Kind of sad that at the end of the "trial", you're prompted to buy the game on iOS or Android.
- coda_ 15y agoit's cause they are using flash for audio if not IE9 or greater (as in IE10). you can force html5 audio instead of flash audio using this link: http://www.cuttherope.ie/?html5audio=true http://www.cuttherope.ie/?html5audio=true Let me know if that works.
- zalew 15y agono it doesn't. with flashblock it's 00% all the time (ff)
- drivebyacct2 15y agoWith the link he provided and that override, the site doesn't prompt me to load Flash at all.
- fritzy 15y agoYeah, the html5audio option doesn't seem to work in Firefox with Flash disabled.
- drivebyacct2 15y agoAw, too bad. They must be aware they're blocking browsers that support it if they have that override. But yes, that does work for me. (*Edit: it appears audio is [at worst] broken in Chrome stable according to the dev blog for this project). Yup, doesn't even try to load Flash at all now, great!
- AshleysBrain 15y agoChrome is the only browser to support the Web Audio API (which isn't fully standardised yet anyway I don't think), but that is an amazing API for audio, and is far better than HTML5 audio.
- doublec 15y agoMozilla supports the Audio Data API which predates Chromes entry into that space: https://wiki.mozilla.org/Audio_Data_API https://wiki.mozilla.org/Audio_Data_API At some point this will be battled out in the W3C and a standard API will appear.
- AshleysBrain 15y agoThe two don't compare at all. The Audio Data API simply allows you to write custom sample data to audio buffers. The Web Audio API is a complete audio routing/processing graph complete with all the features you'd expect of a good audio engine. The Audio Data API is pretty useless for games compared to the Web Audio API.
- Jare 15y agoThe Audio Data API is terribly low level, and the current implementation in Firefox is so laggy that it's not an option for real-time game audio. Chrome's Web Audio should win this battle without a sweat.
- zem 15y agodoesn't work on chromium for me, not sure why (17.0.914.0 on linux, flash is installed and active)