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Unfortunately I haven't had the same experience as you. Even for a simple program I've had to think about passing by value/reference, lifetime annotations, stat
by shepherdjerred 4y ago
Unfortunately I haven't had the same experience as you. Even for a simple program I've had to think about passing by value/reference, lifetime annotations, static lifetimes, etc.
That's not to say I don't like Rust; I hope it takes over the world that C/C++ have a grip on.