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Absolutely not. Not supporting more than 1-bit alpha was a huge reason to avoid doing anything serious with PNGs if you cared about IE6; gamma was like a cherry
by seba_dos1 4y ago
Absolutely not. Not supporting more than 1-bit alpha was a huge reason to avoid doing anything serious with PNGs if you cared about IE6; gamma was like a cherry on top.
You could actually make it work with non-standard DirectX filters, but it came with its own set of drawbacks and wasn't always a viable option.
- masklinn 4y ago> Absolutely not. Not supporting more than 1-bit alpha was a huge reason to avoid doing anything serious with PNGs if you cared about IE6 That makes absolutely no sense, because there was no other format which could do progressive transparency on IE, and short of animation palletised PNG is superior to GIF. And for non-photographic full-color, PNG is generally much better than JPEG. So avoiding PNG just gave you larger files or worse results for no gain.
- seba_dos1 4y agoYour options weren't "either use PNG or some other format", but rather "either ignore IE and design things that can use 8-bit alpha thanks to PNG, or don't consider using possibilities PNG could give you when designing things at all". So yes, you did use PNGs in some areas (illustrations etc.), but anything that would make you think "I'd have to use PNG to do that" meant "no-go because of IE". Which generally means avoiding PNGs. When you add gamma issues on top of that, it was pretty rare to ever use PNGs for web designs if you cared about IE6.