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It's more difficult to code for lots of combinations of keyboards, screen sizes and ratios as well as with cpu/gpu/memory constraints, and API/OS versions in mi
by barredo 15y ago
It's more difficult to code for lots of combinations of keyboards, screen sizes and ratios as well as with cpu/gpu/memory constraints, and API/OS versions in mind for developers.
With that in mind, the final product will get a lower quality if the developer can't afford the costs of optimizing for every device. Or your device incapable of running the app at all.
- cryptoz 15y agoIt's really not that hard, actually. Developers typically don't need to worry about different keyboards at all. CPU/GPU/Memory/screen constraints? It's a lot easier to do this for Android than it is for the Web. Or for any desktop application. > Or your device incapable of running the app at all. If your device isn't capable of running the app, it won't install (or even appear in the Market for that matter!) assuming the developers aren't entirely incompetent. Credentials: I'm an Android developer.