4 ms·
That's great! I assume the hand capture (+ head position) doesn't give you enough to apply inverse kinematics reliably (i.e. better than VRchat), is that corre
by cmehdy 4y ago
That's great!
I assume the hand capture (+ head position) doesn't give you enough to apply inverse kinematics reliably (i.e. better than VRchat), is that correct? It's a naive assumption on my part given that wrists aren't captured, but perhaps there are really smart ways to solve this. It feels like it could be a "next step" to have upper-body motion capture.