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Well consider this sample from the Meta Movement SDK that allows you to control the facial expressions of a character with the face tracking of the Quest Pro: h
by diegomacario 4y ago
Well consider this sample from the Meta Movement SDK that allows you to control the facial expressions of a character with the face tracking of the Quest Pro: https://youtu.be/IQt4wTdGK64?t=315 https://youtu.be/IQt4wTdGK64?t=315
Our tool could record those facial expressions into an Alembic file.
And as for holding objects, our tool could capture those too. Meta's Interaction SDK is excellent. Here's another sample they provide: https://youtu.be/WS4vtcwm8Zw?t=1 https://youtu.be/WS4vtcwm8Zw?t=1
And I have to say that the cliff-climbing game is really fun.