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>(I think pretty much every commercial game works like this.) Is it common for commercial games to write AI in Ruby now?
by atomicdog 15y ago
>(I think pretty much every commercial game works like this.)
Is it common for commercial games to write AI in Ruby now?
- m_for_monkey 15y agoNot necessarily in Ruby, it may be Scheme or some proprietary in-house scripting language.
- AndrewDucker 15y agoLua is the most common language, I believe. But the pattern still holds.