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That’s cool! What would the typical use case for this be (and why did Shopify build it)?
by daniel_iversen 4y ago
That’s cool! What would the typical use case for this be (and why did Shopify build it)?
- diegomacario 4y agoWe actually built this to easily add hands to this concept video: https://twitter.com/StrangeNative/status/1613218237969494017?s=20 https://twitter.com/StrangeNative/status/1613218237969494017... Animating hands by hand (no pun intended) is horrendously difficult, so our 3D artist asked if we could help. We built this within Shopify's Spatial Commerce team, which is a team that explores the intersection between AR/VR and commerce. Here are some of our other projects: https://twitter.com/StrangeNative/status/1544666221181734912?s=20 https://twitter.com/StrangeNative/status/1544666221181734912... https://twitter.com/StrangeNative/status/1562450155080597505?s=20 https://twitter.com/StrangeNative/status/1562450155080597505...
- jimmySixDOF 4y agoI am constantly impressed by what your team shares and the practical application of XR concepts. I find myself pointing people to your demos frequently and hope to see one or two implemented through to a purchase experience I can try at home. Thanks so much for all the output !!