5 ms·
macOS still provides anti-aliasing — I assume the OP is referring to the removal of subpixel rendering/antialiasing. See "The subtle death of subpixel antialia
by jd3 4y ago
macOS still provides anti-aliasing — I assume the OP is referring to the removal of subpixel rendering/antialiasing.
See "The subtle death of subpixel antialiasing"
https://arstechnica.com/features/2018/09/macos-10-14-mojave-the-ars-technica-review/12/ https://arstechnica.com/features/2018/09/macos-10-14-mojave-...
https://cdn.arstechnica.net/wp-content/uploads/2018/09/Screen-Shot-2018-09-16-at-5.13.27-PM.png https://cdn.arstechnica.net/wp-content/uploads/2018/09/Scree...
The one thing I appreciate about windows is that you can completely disable cleartype/anti-aliasing, if you'd like. As far as I know of, it's not possible to do that in any version of macOS (including Ventura).
In fact Checking "Antialias text" in the Terminal.app settings profile just didn't do anything on a non-retina external monitor for 2+ years.
https://i.imgur.com/nRLReww.gif https://i.imgur.com/nRLReww.gif
https://i.imgur.com/fu08mPa.gif https://i.imgur.com/fu08mPa.gif
rdar://FB8901170
- astrange 4y agoIt's difficult and memory-expensive to do subpixel font rendering in the presence of things like transparency/colors/blur effects - eventually you'd end up in a situation where it's just missing half the time anyway.
- cwaffles 4y agoHow expensive would it be? Windows XP (circa 2001) does it without GPU acceleration with ease on a 512MB ram machine. Windows Vista runs on 2G of ram, with transparency everywhere (to the point that it is distracting).