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Don't forget on iOS that you can't easily push out new revisions. That 10+ day wait not only applies to your first release, but to every change you want to make
by SomeCallMeTim 15y ago
Don't forget on iOS that you can't easily push out new revisions. That 10+ day wait not only applies to your first release, but to every change you want to make.
Aside from slowing down iterations a lot, it means you want to REALLY test well before you push an iteration to them. Just heard about a top grossing iOS game that pushed out a new revision with a bug that affects 1% of their users ... causing THOUSANDS of tech support emails. And it's still another week or so before the fix will be published.
To say this causes a chilling effect on experimentation on iOS is an understatement.
- yoda_sl 15y agoNot totally true: for such case if you have a nasty bug and you are quite sure to have fix the problem, then you can ask Apple review team for an expedite review. There is an online form to fill up, and you are good to go. I know at least 2 developers that had to use it and their update was approved in less than 4 hours. Obviously it is not for abuse and only for critical issue but the idea that it will take a standard full review time for Apple to approve an emergency bug fix is totall untrue.
- egb 15y agoGot a link for that form? I need to file it away for future reference :-) (and could have used it at least once before! :-\ )
- bobbypage 15y agohttp://developer.apple.com/appstore/contact/appreviewteam/ http://developer.apple.com/appstore/contact/appreviewteam/
- yoda_sl 15y agoYes, this is the correct link/form the devs I know have been using in the past. Obviously it is a case by case basis but for the folks I know their apps were not anywhere close to a top 100 position, and the review team did for them the "right" thing and got their updates approved ASAP. Their apps was not a first version but they had done multiple releases, and never had to ask for the expedite review. So I think that the review team took that in consideration, and on top of that the fix was required because one of the web service outside their control changed their API without notice.
- SomeCallMeTim 15y agoI'll ask them about that (AFAIK this issue is still outstanding), but I'm talking about a major publisher with good connections at Apple, and a game that has been in the top 25 grossing of ALL iOS apps for much of the last 3 months, and so either they don't consider this to be a "critical" enough bug (only 1% of users, remember), or they simply don't know about that procedure. In which case I'd also like a link to the "expedited review" page. :)
- anigbrowl 15y agoI thought this would be a plus for Android, and yet the lack of decent music-making software continues to disappoint.
- cageface 15y agoThat has more to do with the unacceptably high audio latencies endemic to the platform and the complete absence of any MIDI support. I'd like to port some of my audio apps over but until Google makes these things a priority it's just not an appealing target for a music app.
- anigbrowl 15y agoYes, it's infuriating. You'd think Google would want creative using it; I'm on the point of getting a used iPad 1 or something just to have some decent tools in portable form.
- cageface 15y agoI'd suggest you consider spending the extra $ for an iPad 2 if you're serious about using it as a musical tool. It has a lot more CPU headroom for DSP.
- anigbrowl 15y agoI just want basic midi and audio recording capability with low latency. I hace all the DSP power I need in specialty gear, but would like a lightweight musical sketchpad.
- aaronbrethorst 15y agoNot accurate. The current wait time is documented at http://developer.apple.com/news/ http://developer.apple.com/news/ iOS submissions reviewed in the last 5 business days: New Apps: 96% App Updates: 99%
- bobbypage 15y agoAlso another great resource for getting iOS submission review time: http://reviewtimes.shinydevelopment.com/ http://reviewtimes.shinydevelopment.com/