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Bevy is the de-facto Rust game engine already; by any possible metric, it's at least 10x as present as any other engine. The big question is if Rust (and its e
by pizza234 4y ago
Bevy is the de-facto Rust game engine already; by any possible metric, it's at least 10x as present as any other engine.
The big question is if Rust (and its engines) will be a viable/convenient platform for commercial gaming or not; the current landscape is essentially "homebrew".
Fyrox may get some traction if commercial games will start to be produced, since it's modeled after commercial toolkits (like Unity). But given the manpower behind Bevy, nothing prevents them from adding this tooling as well (I think an editor is in development).