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GameMaker is pretty much the best game engine to get introduced to programming. It has a visual scripting tool that lets you write basic logic without any raw t
by cyber_kinetist 4y ago
GameMaker is pretty much the best game engine to get introduced to programming. It has a visual scripting tool that lets you write basic logic without any raw textual coding, but also provides a smooth transition path to learn an actual scripting language (GML) when the child becomes more ambitious. I’ve started programming at a young age thanks to this.
(Godot had a visual scripting system but they removed it in 4.0. And it wasn’t really intuitive to learn anyway, compared to how GameMaker does things.)
- ihatepython 4y agoGary Kitchen's GameMaker? I remember playing with that when I was a kid on the C64. That and SEUCK (Shoot Em Up Construction Kit)
- Tijdreiziger 4y agoConsidering the mention of GML, my assumption is Mark Overmars's GameMaker. https://en.wikipedia.org/wiki/GameMaker https://en.wikipedia.org/wiki/GameMaker
- Tijdreiziger 4y agoNote that the original GameMaker isn't around anymore. They moved on from that to their new engine GameMaker Studio, and apparently recently renamed that back to GameMaker again. https://en.wikipedia.org/wiki/GameMaker#History https://en.wikipedia.org/wiki/GameMaker#History
- donmcronald 4y agoThat looks pretty good. Thanks for the suggestion.
- sli 4y agoJust to add to your options, there's another, similar one called Construct. https://www.construct.net/ https://www.construct.net/