5 ms·
Match making games are actually designed to keep successful players and teams from winning too much. Essentially in something like Halo a competitive team will
by lithos 4y ago
Match making games are actually designed to keep successful players and teams from winning too much. Essentially in something like Halo a competitive team will slowly empty out players in the queue over the course of the night, as their opponents choose to stop a few games early (devs responded by keeping those teams in queues longer than necessary).
MTGArena aggressively manipulates what kind of deck you will play against (which disables the ability to make a counter META deck, since after picking a few counter mechanisms you're very rarely going to be put against the archetype you foil even if you hunt half the field), manipulates who goes first (some Streamers stand at recording over a thousand games and have gone first under 30% of the time, current formats are extremely powered up so the first turn advantage is the deciding factor of who wins often), and manipulates opening hands (something the devs have blogged about).
While harder to prove MTGArena also buries/floats cards. Some cards have patterns of existing in your opening hand or only after your 17th-22th draw, others occur in your opening hand more than 50% of the time, some truly toxic cards like Agent of Treachery are likely to have 3 of 4 of your copies in the last 20 cards. (Agent of Treachery is the easiest to see since such decks also have to tools to cycle through their deck and stall out the game to see their whole deck).
The shuffler also has a habit of giving duplicates of cards or making someone draw a duplicate of a card more often than "expected".
- usea 4y ago> Match making games are actually designed to keep successful players and teams from winning too much. > MTGArena aggressively manipulates what kind of deck you will play against > manipulates who goes first > MTGArena also buries/floats cards. > The shuffler also has a habit of giving duplicates of cards or making someone draw a duplicate of a card more often than "expected". These are all falsehoods spread by people who are looking for something to blame after losing games. Seeing patterns that are not there. You're posting conspiracy theories as if they're facts. There is no evidence to support these claims. Why would the developers spend money implementing such features just to make their players angry and dissatisfied? They can barely hold the game together as it is. > and manipulates opening hands This part is true, but only in a limited way in best-of-1.
- stryan 4y ago>Match making games are actually designed to keep successful players and teams from winning too much. Match making is generally designed to provide fair matches; this will naturally result in even really good players losing matches as their ELO rating converges on where it's supposed to be. It's like how in many games you'll see players complaining about a "forced 50% winrate" when really, that's just what happens when you're at roughly where you're supposed to be. You can't win forever. > MTGArena aggressively manipulates what kind of deck you will play against Only in Historic brawl is there desk strength based matchmacking > manipulates who goes first (some Streamers stand at recording over a thousand Never confirmed. > While harder to prove MTGArena also buries/floats cards. Some cards have patterns of existing in your opening hand or only after your 17th-22th draw Not confirmed, and an easy thing to get confirmation-bias on. >The shuffler also has a habit of giving duplicates of cards or making someone draw a duplicate of a card more often than "expected". Not confirmed and doesn't make sense? It's not like the shuffler is shuffling the deck as you play, that would break far too much. EDIT: To be clear, the only actual shuffle "rigging" Magic Arena does (that the devs have talked about extensively due to Arena being Bo1 and Magic traditionally being Bo3) is your initial hand is generated twice and the shuffler chooses what it thinks is the better opening hand to present to you. After that it's all random.