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Reading through the below blurb (and the rest of the article), I couldn't help but wonder how this would've panned out in today's world with UX professionals an
by pcurve 4y ago
Reading through the below blurb (and the rest of the article), I couldn't help but wonder how this would've panned out in today's world with UX professionals and processes.
"Nobody on the 15-engineer team quite knew what the ideal software keyboard would look like. Over the next few weeks, the engineers developed a wide variety of prototypes. ... The remaining prototypes downsized the usual QWERTY keyboard, but these came with their own set of problems. The buttons were too small and there was no tactile feedback to tell the user whether they had hit or missed the button."
- dagmx 4y agoIn the article they do mention that the design team was involved, so I’m not sure it’s any different really. Many companies of this size have product ideation come from both ends of the aisle and then tighten things up as they approach market.
- dmitriid 4y ago> this would've panned out in today's world with UX professionals and processes. It would be completely unusable. Because modern-day "professionals" optimize for nice screenshots on Dribbble, not for UX