3 ms·
I think the asymmetry is a great rule that discourages the artist from just illogically and lazily flipping things. Handedness in video game sprites is a great
by sublinear 4y ago
I think the asymmetry is a great rule that discourages the artist from just illogically and lazily flipping things.
Handedness in video game sprites is a great example of the weird dissonance created by mirroring.