3 ms·
Yeah, probably rubbish. What's more likely is that it started as a fairly straightforward port of the code for SGI's RealityEngine 3D accelerators which were f
by monocasa 4y ago
Yeah, probably rubbish. What's more likely is that it started as a fairly straightforward port of the code for SGI's RealityEngine 3D accelerators which were focused a bit more on correct offline rendering than real time.