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OpenGL was an api cleanup of SGI IrisGL, a library wrapping configuration of their custom high performance graphics hardware. When the hardware techniques subs
by jjtheblunt 4y ago
OpenGL was an api cleanup of SGI IrisGL, a library wrapping configuration of their custom high performance graphics hardware. When the hardware techniques subsequently became more sophisticated and in particular programmable, so called shaders were a driving force in these more abstracted apis.
- pjmlp 4y agoShaders as concept are older than IrisGL actually, one of the first famous examples. https://en.m.wikipedia.org/wiki/TMS34010 https://en.m.wikipedia.org/wiki/TMS34010
- jjtheblunt 4y agocool example!