3 ms·
Looking over the documentation for the two libraries it seems like they have different goals with minimal overlap. Easel.js is basically a clone of a subset of
by Impossible 15y ago
Looking over the documentation for the two libraries it seems like they have different goals with minimal overlap. Easel.js is basically a clone of a subset of the Flash API, while Jaws.js is a small game engine for building HTML5 platformers and is comparable to Flashpunk. It has classes for tile maps, parallax, etc.
- jamesflorentino 15y agoThanks for the reply. I just checked Jaws' documentation, and it seems to be perfect for my little turn-based strategy game. I've had experience using EaselJS before but the problem is that I'll also need to build something on top of it to make it work as a game.