3 ms·
Hmmm. I might have to take another look at optimisation for the deck, then. Sure. I use the cl-steamworks library I wrote. https://shinmera.github.io/cl-steamw
by Shinmera 4y ago
Hmmm. I might have to take another look at optimisation for the deck, then.
Sure. I use the cl-steamworks library I wrote. https://shinmera.github.io/cl-steamworks/ https://shinmera.github.io/cl-steamworks/
Their API frankly sucks and getting the integration going was a big pain. However, if all you want is the minimum, like achievos, you can omit all of that and just do a couple C calls.
The engine has abstracted support for achievements and such integrations, so it is possible to integrate with other platforms, too, should we ever release on GOG or EGS.