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I've been following this project for a long time and it's so exciting that it's finally been released! Anyone that likes Lisp and/or game development will find
by davexunit 4y ago
I've been following this project for a long time and it's so exciting that it's finally been released! Anyone that likes Lisp and/or game development will find plenty of interesting things to study by looking through Shinmera's source code, videos, and articles. Here's a couple of papers that I like a lot:
Object Oriented Shader Composition Using CLOS https://raw.githubusercontent.com/Shinmera/talks/master/els2018-glsl-oop/paper.pdf https://raw.githubusercontent.com/Shinmera/talks/master/els2...
Shader Pipeline and Effect Encapsulation using CLOS https://raw.githubusercontent.com/Shinmera/talks/master/els2019-shader-pipeline/paper.pdf https://raw.githubusercontent.com/Shinmera/talks/master/els2...
- Shinmera 4y agoThere's also https://github.com/Shinmera/talks/blob/master/gic2021-highly-dynamic/paper.pdf https://github.com/Shinmera/talks/blob/master/gic2021-highly... which gives a broad overview for non-lispers.