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Developing video games will come under software development and Japan has world class video game studios for decades now. Kojima Studios is in Japan
by desi_ninja 4y ago
Developing video games will come under software development and Japan has world class video game studios for decades now. Kojima Studios is in Japan
- mach1ne 4y agoMaybe in semantics but not in the intention of the article.
- Cyph0n 4y agoKojima Studios is not that impressive when it comes to volume. Better examples: * Nintendo first-party studios * Square Enix * From Software * Sega * Bandai Namco * Capcom Note: Sony/Playstation is a Japanese company, but most of its first-party studios are outside of Japan.
- metalcrow 4y agoFROM is a a great game company, but also a perfect example of what this post is talking about. Their code is REALLY bad. There was a cross game RCE they had to shut down all their servers for recently, the games are riddled with bugs, and the actual code structure itself (from reverse engineering) is spaghetti.
- yokoprime 4y agoExactly! Going back to the 80s, Nintendos developers made top notch software.
- nottorp 4y agoGames, and especially console games targeting immutable hardware, are a different world. On a console you control the environment 100% and it simply doesn't matter what you do behind the scenes as long if it works.
- rswskg 4y agoGreat video here (https://www.youtube.com/watch?v=NDHZKYETDyU https://www.youtube.com/watch?v=NDHZKYETDyU) showing the dev process for nintendo. Looks like a collaborative environment to me?
- m4jor 4y agoJapan still to this day fails at gaming (see Nintendo)
- rippercushions 4y agoSeriously? PlayStation 5 and Nintendo Switch remain top of the class for console hardware, and Square Enix, Bandai Namco etc are still huge names in games.
- _fat_santa 4y agoI wouldn't consider Nintendo a failure, rather they do things their own way. While Sony and MSFT both compete on the latest and greatest hardware to run AAA games, Nintendo is instead providing an entirely different gaming experience. Typical games reach success by making graphics better, framerates higher, and pushing the boundaries of what the system can do, Nintendo seems to have taken the approach instead of making modest hardware with software that is very tailored to that hardware. The best example of this is Zelda: Breath of the Wild. Technically the game is not that impressive compared so some of it's RPG peers, but that's not the point. While no detail is by itself that impressive, the whole package is fantastic.
- deleted 4y ago[deleted]
- ginko 4y agoThat's a bit like saying: America still to this day fails at smart phones (see Apple)
- astrange 4y agoKojima Studios has made one game using an engine from the Netherlands. Other Japanese games tend to be good despite technical flaws, like Fromsoft keeps releasing game ports locked to 30FPS. On the other hand, Japanese game designs actually care about how the gameplay feels, whereas the West seems to think they're a kind of movie where sometimes you press buttons. (And indie developers think they're about making ironic platformers where you learn to talk about your feelings.)