3 ms·
> it’s also true that the metric affecting the user experience in question is time to load rather than bits per second That's the metric the author has cherry-
by root_axis 4y ago
> it’s also true that the metric affecting the user experience in question is time to load rather than bits per second
That's the metric the author has cherry-picked, and I acknowledged their legitimate frustration, but my point is that this frustration is one isolated facet of massive technological progress. I will emphatically agree that companies have leveraged improvements in technology to encroach on their customers in increasingly frustrating ways, but I disagree that this means technology is worse.
- acdha 4y agoI don’t think defining “time to play” is an unfair metric to judge a gaming system on, and it’s certainly not isolated.
- root_axis 4y agoAgain, it's not "unfair", it's myopic cherry-picking. It's also wrong to label the time it takes to download a 20gig patch "time to play", an honest accounting would recognize that "time to play" is typically a couple seconds.
- acdha 4y agoIf you go to start the game and it blocks you on an update, it counts in time to play. Consider why every holiday gift guide tells parents to put their kids new console online the night before Christmas so it can patch and ask whether it’s really unfair.