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I don't know enough about Rust development, but definitely agree that it's a good sign to see a culture that pays attention to potential future issues early in
by noduerme 4y ago
I don't know enough about Rust development, but definitely agree that it's a good sign to see a culture that pays attention to potential future issues early in development. On the other hand, if an approach leads to constant tear-downs early on, it opens up the risk of runaway refactoring before you have a playable demo.
I feel like "Crunch" is sort of baked into a certain business model anyway, and the type of management that relies on it would probably find other ways of creating aggressive and unachievable last minute goals.